﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CraftDotNet.Common
{
    public enum Difficulties
    {
        Peaceful = 0,
        Easy = 1,
        Normal = 2,
        Hard = 3
    }

    public enum GameModes
    {
        Survival = 0,
        Creative = 1,
        Adventure = 2
    }

    public enum ServerType
    {
        Standard
    }

    public enum LevelTypes
    {
        DEFAULT,
        FLAT,
        LARGEBIOMES
    }
}
